Senior Software Development Engineer
Mar 2022 – PresentMeta | Reality Labs VR/AR Platform | Burlingame, CA
- Develop core spatial UX features and platform capabilities for Meta Quest, including spatial window management, Scene Understanding, and Spatial Anchors, supporting a new user education framework.
- Designed and implemented the spring tethering animation system as foundational platform capability.
- Developed and launched scene-depth and segmentation capabilities for Spark AR ads, supporting monetization for AR effect creators.
- Prototyped generative AI model integration for Spark AR and developed application/framework components for the Orion AR glasses program.
- Led a visual search platform prototype across multiple surfaces, combining computer vision/ML, image processing, and media pipelines; validated technical feasibility and provided usability insights with Product, Design, and UX Research.
- Built benchmarking support for an internal recognition framework and optimized Meta Quest native integration, cutting CPU use by 50% and power consumption by 40%; added end-to-end CI tests and performance dashboards.
- Designed and implemented an OpenXR extension API for mixed-reality experiences on Meta Quest.
- Mentor engineers across teams through technical guidance and career development.
